Self control in Touhou shooter game

I often play shooter games like Touhou Project.

To get a good result from the games, self control is important.

Especially the decision whether to use a bomb to clear a dangerous situation is important.

Typically you can use 3 bombs for every life, and you have 3 lives in the beginning of the game.

Lives and bombs may increase by your score or progress.

If you miss you use the next life with 3 bombs. This means when you miss with 3 bomb stock, you lose all of them as well as the life, where as when you miss with no bomb, you have no bomb to lose and play with the next life with 3 bomb stock.

A little while after I knew Touhou, I was taught that using a bomb at a situation you find it hard to get over or you find it risky, you are more likely to survive longer.

Knowing that, getting over hard situation by myself is exciting, and tempting, often resulting in losing bombs, sometimes more than 4 bombs I had gotten a middle checkpoint of stage.

How well I can use bombs in Touhou shooters may be a barometer of self control, how well I can use assistance when situation is so hard that trying to get over by myself is too risky.

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